Hero, Inc Part 1: Calling All Heroes

by Nate Cull

Superhero
1996

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Baf's Guide


A bizarre and humorous game in which a mail-order contest brings you face-to-face with the monstrous invisible villains responsible for all the problems you read about in the newspaper. You and a parcel of magical gadgets are all that can keep the sleepy town of Fairhaven from the clutches of the Nytemare Corporation. A small but detailed game with randomized combat and easy puzzles, meant as an introduction to a larger Hero, Inc game (not yet written). I look forward to the sequel.

-- Carl Muckenhoupt

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