In this Quest game you are trapped in a room, remembering a few spell names. You have to escape somehow. This game has a lot of good stuff going for it. The idea of limiting the commands to the spells is fine, except some other commands are needed as well and you have to guess which commands, making it a fight with the parser. For instance, it is not clear if you can use put, insert, but get, open and examine seems to work sometimes.
The game also appears buggy as you can find an object several times etc.
With some beta-testers, I think this can end up being a really nice game. For now, I gave up on completing it as I never knew if the game became unwinnable due to the obvious bugs. So I encourage the author to get some testers, polish this game some more and announce it when it is ready.