This is a short little game where the player repeatedly shoots robots until the end; it's repetitive in the same way that a classic FPS game is, but missing any real sense of interactivity or agency.
This isn't completely new ground; a number of other IF games have explored the repetitive nature of FPS games, and they've done so in more interesting or subversive ways. 'Flowers to womans, guns to mans' for example plays with gender roles and uses poor English to imply that stereotypical gender roles and limited ideas of game design come from an uninformed or uneducated perspective.
I wouldn't recommend Bullets talk faster to someone who enjoyed 'Flowers to womans', though, because it has a number of issues. The writing is somewhat stunted and halting; this may be because I played the English language translation from the Russian original. It's possible that the Russian prose is far more developed, fluid, and natural, but the English translation feels artificial. I also struggled to find original ideas or novelty; despite several playthroughs with variations in my choices, this game seems to have a completely linear structure with no variations.
Ultimately, I have to leave this review as unfavorable, but I encourage the author to keep trying & to keep exploring their narrative voice.