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ChoiceScript is a game-writing tool that creates choice and variable-based games, but like any game-writing tool, it can be intimidating for new authors, and perhaps have some nuance that even old hands could use help keeping straight.
This Interactive ChoiceScript Tutorial offers users a tutorial with everything from a top-down visualization of ChoiceScript, to descriptions with examples of all the commands, to common mistakes, to common templates, to interpretations of error messages, and even contains writing, editing, and testing tips.
Because this tutorial is interactive, users can either go through a guided tutorial, or jump around to find exactly what they need. Both options offer users targeted important information, with the chance to skim or skip over the extra information.
| Average Rating: Number of Reviews Written by IFDB Members: 2 |
As someone just starting with ChoiceScript, I'm alternately giddy with its simplicity and stumped by some bit of trickiness. This Twine walks you through the basics as well as some moderate-skill code examples such as how to handle letting the reader choose genders for themselves and NPCs, easy ways to create a repeating hub with variable text, and the use of the testing routines provided by ChoiceScript.
A choicescript tutorial in twine? How about a twine tutorial in choicescript?
This interactive tutorial is pretty straightforward, being just a website/webpage-like guide to choicescript functionality, commands, useful links and so on. I liked the explanation about branching and indents, as that was something my really young self struggled with when learning choicescript for the first time.
Still, I don't think it offers anything you couldn't learn from the website and wiki, and the searchable nature of the wiki probably makes it a better resource once you have passed the initial stages of learning choicescript. Don't get me wrong, this is a well-written and useful resource, just not a strictly necessary one. It is worth taking a look, but you'll also be fine with just the website and wiki, as well as the CoG forums.