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About the Story
ChoiceScript is a game-writing tool that creates choice and variable-based games, but like any game-writing tool, it can be intimidating for new authors, and perhaps have some nuance that even old hands could use help keeping straight.
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As someone just starting with ChoiceScript, I'm alternately giddy with its simplicity and stumped by some bit of trickiness. This Twine walks you through the basics as well as some moderate-skill code examples such as how to handle letting the reader choose genders for themselves and NPCs, easy ways to create a repeating hub with variable text, and the use of the testing routines provided by ChoiceScript.
The Intercept, by Jon Ingold and inkle
Average member rating: (18 ratings)
Bletchley Park, 1942. A component from the Bombe machine, used to decode intercepted German messages, has gone missing. One of the cryptographers is waiting to be interviewed, under direst suspicion. Is he stupid enough to have attempted...
|MetaHuman Inc., by Paul Gresty|
Average member rating: (4 ratings)
As the CEO of a multinational corporation that sells superpowers to the highest bidder ("the finest superpowers money can buy"), you'll cast powerful magic, invent futuristic technologies, and manipulate your stock price to impress...
|The Axolotl Project, by Samantha Vick|
Average member rating: (39 ratings)
As a lowly intern on Sadler Pharmaceutical’s high-security lunar research base, you set out to find an escaped test subject before your boss does. Along the way, you’ll unravel the mystery of your coworker’s mysterious resignation – and...