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Trippy but ultimately flawed, December 27, 2014
It's well-written, partly because it's adapting a short story by Robert Sheckley. It's a chore to play, though, and I didn't finish it.
(Spoiler - click to show)The game follows the short story's plot exactly, and that's its sole "puzzle" -- you have to make the same choices the character in the story made. Guess wrong in the wrong place, and you automatically restart and have to remember all the choices and click through however many dozens of pages to get back to where you were, and try another answer for another chance to get closer to the end...
From reading the story afterward on Gutenberg, I see that I got close to the end, and that the auto-restart is thematically appropriate, but holy hell was it annoying after the first half a dozen times.