This is an unusual game from a long-ago Spring Thing. It's a choice-based game where you play as a hexagon that lived inside the pages of a geometry textbook at a school. Now that school's out, you can wander around.
You basically get three choices (where to go, who to talk to, approach them or turn back) and the vast majority of the twenty or more paths is "they kill you because you're not like them". There are 2 paths I found where you win.
It might be a metaphor for discrimination, but I get the feel it was just more fun for the author to come up with new polygon-based deaths. Overall, I chuckled at some of the geometry but found the game design unsatisfying.