Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to external links
All updates to this page
About the Story
"Who am I?" it replies, in a voice that warbles and wavers as though it belonged to a child that had recently been crying. "I'm one of your secret cousins."
Number of Reviews: 1
Write a review
You wake up. Something in your room is different. You could sleep, yes, or you could try and find out what it is.
At once a riff on the theme of 'sleepless in your bedroom' and an exploration of dream-spaces, Hypnagogue presumably derives its name from 'hypnagogic' - the fugue state between sleep and wakefulness. The spaces you explore and look in on are likewise the spaces between sleep and wakefulness, as you catch glimpses of people's bedrooms. The author provides tantalising details of these spaces, but these are only ever glimpses. The author delights in giving strange bits of story, but the writing overall felt unfocused. Hypnagogue felt like it was trying to make a point, but I couldn't figure out what it might be referring to. Maybe there is no real-life analogue and I'm overthinking it.
That said, Hypnagogue is generally a well-written expedition through some very strange spaces. This is a game in which the setting is more of a character than the PC: you are merely the means to explore it.
|Beautiful Dreamer, by S. Woodson
Average member rating: (29 ratings)
"Outside, the chill wind wails and tears the leaves from their branches. Gusts of wind scour the muddy sidewalks; gusts of wind roar through the alleys between buildings. Before one gust can fade, another swells behind it, and another...