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About the Story"You are to inherit $10 million from your uncle Arnold, but only if you can find the lost family heirloom in the course of 48 hours. But beware - the mansion is haunted. Or is it?" Game Details
Language: English (en)
Current Version: Release 1 License: Freeware Development System: Inform 6 Baf's Guide ID: 344 IFID: ZCODE-1-971011-BA88 TUID: d9p21g0zvyjzco24 |
Entered in the 1997 competition, then withdrawn. It's better than some of the entries that weren't withdrawn, but it still has some problems; in fact, as far as I can tell, it's unfinishable due to bugs. You'll inherit your uncle's fortune if you can find a lost family heirloom and combat a mansion full of ghosts and such. There's a modicum of atmosphere and some inventive puzzles, but the implementation problems ultimately sink this game.
-- Duncan Stevens
This game was withdrawn from IFComp 1997 due to bugginess. It is big and enjoyable, but there is a hunger timer that I believe cannot be stopped.
It was large and ambitious but not beta-tested at all, which explains the problems. Marnie Parker later went on to write the graphics-intensive Carma, about punctuation coming to life.
The ghost house here is impressive, and looking at the decompiled text, it had a deep backstory going back hundreds of years.
Plotwise, it seems to deliberately be copying Hollywood Hijinks plus maybe something else (Casper?).