Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
"You are to inherit $10 million from your uncle Arnold, but only if you can find the lost family heirloom in the course of 48 hours. But beware - the mansion is haunted. Or is it?"
[--blurb from The Z-Files Catalogue]
This game was withdrawn from IFComp 1997 due to bugginess. It is big and enjoyable, but there is a hunger timer that I believe cannot be stopped.
It was large and ambitious but not beta-tested at all, which explains the problems. Marnie Parker later went on to write the graphics-intensive Carma, about punctuation coming to life.
The ghost house here is impressive, and looking at the decompiled text, it had a deep backstory going back hundreds of years.
Plotwise, it seems to deliberately be copying Hollywood Hijinks plus maybe something else (Casper?).
Entered in the 1997 competition, then withdrawn. It's better than some of the entries that weren't withdrawn, but it still has some problems; in fact, as far as I can tell, it's unfinishable due to bugs. You'll inherit your uncle's fortune if you can find a lost family heirloom and combat a mansion full of ghosts and such. There's a modicum of atmosphere and some inventive puzzles, but the implementation problems ultimately sink this game.
-- Duncan Stevens