In what is essentially a one-move game, you play the unfortunately-named Doctor Bonesaw, who has finally uncovered the names and locations of the four people who have ruined his life. Finally, vengeance is his! (or even !!)
The writing leans toward the absurd, but never gets a chance to be over-the-top. In the spirit of The Northnorth Passage, there is really only one thing you can do; the parser's illusion of choice is just that - an illusion. (Spoiler - click to show)Mostly. Even the illusion of space is an illusion. It would have been fun if more objects in the starting location were implemented. If you think simply and act simply, it feels just too short to make the final move, however inevitable, feel satisfying.
There are, however, hidden depths to this compact game.(Spoiler - click to show)It's pretty well-hinted textually, so if might be worth going back to it a few times to see if you can, in fact, stop the inevitable.