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9 of 10 people found the following review helpful:
Love it and hate it at once., May 14, 2010
by tggdan3 (Michigan)

I love this concept- you are an AI, your power failing, who has to make a body to inhabit. There are 2 paths- an organic body and a robot body.

Then there's the problems.

First, guess the verb (and noun) is huge here. There is a drone, and it's clear you need to use the drone to move around, however, "access drone" (or "access [anything]") gives no feedback, just another prompt. (Apparantly you need to "activate" it).

Then so many things are not named as they should be. The room describes "vats" that can only be referred to by their proper names (which you learn by accessing people's computers". The names of objects change as you examine them.

Building the android is tricky, too. "PUT x ON CHASSIS" does not work. You must "FIX x TO CHASSIS". Also, "android" isn't recognized. Some parts of the androids are "hidden", not described at all- the walkthrough implies you can find them, but even with it I was unable to find some objects.

The story is nice, and you can learn a lot about the characters by reading their journal entries, and it really had me feeling for the AI- but when the AI is named "Abe" and the game doesn't understand "ABE" or "AI", you have problems.

I feel I would really like this game, except for the poor implementation. In fact, the game isn't really hard at all, except for trying to figure out how to get the game to understand your commands.

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