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2 of 2 people found the following review helpful:
Unabashed word puzzle grabbag game, June 4, 2026
Related reviews: about 2 hours

This is a bunch of wordpuzzle games within a thin shopping-based story trenchcoat.

The game has 26 word puzzles of varying types for you to solve, many of them food-related. My grandmother, around the turn of the millenium, always had fun puzzle booklets in her house, like crossword puzzles but with more variety in them. This felt like those books. You have things like anagrams, finding hidden words, arranging syllables, cryptogram (which I just used a solver for, since I don't like the process all that much), etc. There was one that completely stymied me even with both hints and I had to look at what other people used to solve it (the true/false puzzle).

There is an overarching story: you're shopping in the store, and there is an app you can use to get discounts on different objects. Each puzzle you solve gives you 25% off that object (although I think you get a different amount for the very first puzzle).

Every 5 puzzles you solve, you get additional chunks of story. The story segments reminded me a bit of Andrew Schulz's wordplay story segments but I can't lay my finger on why. Maybe one part where there's a know-it-all that you show up, and another where someone kind of takes advantage of you and you let it happen (both things that happen pretty often in Andrew Schultz games).

Now why 5 stars if I thought the story was thin? Because I feel like it wasn't accidentally so or lazily so, I feel like the game had a goal on what it wanted to be (a puzzle game) and succeeded at that goal very well in a way that I personally enjoyed.

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