Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
A Game of Tea,Cakes, and Deadly Secrets.
Based on the eponymous winner of the 2010 One-Page Dungeon competition, by Clarabelle Chong.
The sun shines down on the city of Whitstone, and the great clock in Steeping Square strikes four. Along with just about everyone else in the city, you head out to find your afternoon tea. It's a good thing, too, because you were just starting to get the shakes...
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 2 |
Time for Tea makes a terrific first impression, with signs of a lush, deeply imaginative setting, great atmosphere, and strong writing. That impression isn't quite sustained through extended play, but even so, it's a deserving winner of the 2nd Metafilter competition.
The setting was adapted from Clarabelle Chong's Time 4 Tea, from the 2010 One Page Dungeon competition. Most of the other entrants that I looked at were in a D&Dish vein: caves and orcs and that sort of thing (although I see that Adam Thornton had a winning entry that year entitled Central New Jersey After the 'Big Whoops'). Time 4 Tea is a fantasy/SF Victorian "dungeon" with an enormous amount of imagination stuffed into the one page. There are tea alchemists unlocking magical powers, tea pirates, missing persons, mysterious notebooks, strange symbols, sinister labs filled with unusual machines, and of course, the rough outline of an actual dungeon which ends with the word "secrets!".
Virtually all of this ends up in the IF game (which was not written by Clarabelle Chong), along with some new elements: airships, a cult of Hermes Trismegistus, permutation theory in mathematics, and a touch of Lovecraftian horror. The setting seems fully-formed right out of the gate. Very quickly -- before having left the first room, even -- we find a notebook filled with historical details. We're encouraged to SOCIALIZE with the other patrons in a tea garden, suggesting that this will be a game which takes its pseudo-Victorian backdrop seriously. The initial objects we encounter have been given the deluxe treatment:
> x silver coin
Minted just two years ago, the coin carries the visage of Blake Whitstone, who founded the eponymous city in 1843, just after the War of the Rosy Cross. On the reverse is a diminutive picture of a fleet of clipper ships with minuscule tea leaves inscribed on their tiny sails. The coin should be just enough to buy your afternoon tea.
This really needs a walk through.
Society, Socialites and Social Climbing by E.K.
Games where the protagonist has to navigate aspirational society in some way, whether it is an attempt at climbing the social ladder or avoiding those who seek to do so. Status, gossip, backstabbing and money are the orders of the day...