There are no known download links for this game.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page


by Alan Davis


(based on 1 rating)
No reviews yet - be the first

About the Story

Runestone is one very unique adventure, combining the parser and NPCs of The Hobbit with the graphics and large playing area of The Lords of Midnight (not IF). The story is simple: Controlling your three heroes, you have to destroy the evil Kordomir and save the lands of Belorn.

Game Details

Language: English (en)
Current Version: Unknown
License: Commercial (Out of Print)
Forgiveness Rating: Merciful
IFID: Unknown
TUID: c9mmmkyi3drizt3r

Editorial Reviews


"A game can be a good one whether it be played on a computer, on a playing board, or if scrawled out in the desert sand, and it is Games Workshop’s experience in all modes of playing games which makes them adept at spotting and nurturing those ingredients they consider vital to computer games. A thesis might be devoted to what makes a good game but all the facts would point to one overall consideration — does the game work? Well, in this case, the answer is yes it does.

The buzz word in Lords of Midnight was landscaping and, not to be outdone, Runestone presents venturescope which combines real-time action, a full text interpreter, multiple command input, dozens of independent characters and 8,000 views from over 2,000 locations. You control three heroes in their main quest to crush Kordomir the Dark One, hopefully retreiving the long lost Runestone of Zaphir in the process. But in this we meet one of the many strengths of the game, namely its flexibility, and the truth is you can do whatsoever you like in the Lands of Belorn and the Northern Wastes. You can, and on your first journey no doubt will, spend much of your time exploring the countryside or meeting the various creatures who roam the lands. Or if in a vindictive mood, how about leaving all the quests to heroes and spend some time tracking and slaying every orc that ever walked the lands (but be warned, some orcs are as solid as animated tree trunks and will leave you a tired and hopeless prisoner)."
See the full review


- View the most common tags (What's a tag?)

(Log in to add your own tags)

Runestone on IFDB


The following polls include votes for Runestone:

Wandering NPCs by Fredrik
I have always been fascinated with games that have several wandering and independent NPCs, especially when you have the ability to try to order them around. This sets the stage for a game where no one session is like any other, and even...

Dynamic open world IFs by Natrium729
I'm looking for good "open world" IFs, that is, IFs where the player can just wander and explore the world without necessarily following the main plot (think Elder Scrolls). They could take place on a planet, in a city, or even just in a...

This is version 4 of this page, edited by Eq on 21 May 2013 at 5:41am. - View Update History - Edit This Page - Add a News Item