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12 of 16 people found the following review helpful:
Innovative and Polished, July 9, 2010
by Matt Wigdahl (Olathe, KS)

This was one of the first games I played on my return to interactive fiction. I count myself lucky to have picked it first. Fail-Safe is very short, often confusing, and experiments with the player/protagonist relationship in interesting ways. It's a fascinating brief work that really only could work as IF, and when you finish it, you'll want (or in my case, _need_) to play it again. You'll understand when you get there.

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Victor Gijsbers, February 10, 2011 - Reply
I wonder who, in a game like this, we ought to see as the protagonist? It certainly seems as if the concept ceases to be useful. (Which is why I would prefer to speak about the relationship between the player and the narrtor, or between the narratee and the narrator.)
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