Custerd's Quest

by Craig Davies

1986

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Crash

"Sir Coward de Custerd is the name, and I'm not quite sure what's the game, but I do know that much can be achieved in this adventure - the humour is in the feel of the gameplay and doesn't seriously affect the outcome.

The opening scene sets you in the Great Ancestral Hall of Castle Custerd. There are about 15 locations in the castle itself, where you can pick up the essentials for any knight, and countless sites beyond which even include a subadventure opening out beyond a bedroom cupboard! In this area, as in so much of the adventure, the subtle writing style and competence of the prompts and EXAMINE reports give the game a winning edge."

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