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1-4 of 4 - Edo, November 19, 2021 3 of
3 people found the following review helpful:
The fiction part of Interactive Fiction, October 1, 2008by Fra Enrico (Torino, Italy) This is a short story more than a game: Thorn was originally a short tale by the writer Eric Mayer, who adapted it himself in interactive form. This is the main reason for which I like this game. I love when Interactive Fiction is, most of all, Fiction: good tale with good prose, and an interesting plot. I'm not into puzzle-fest games: if a thing I have to read has not a good writing, I don't read it. Thorn is a good thing to read. Was this review helpful to you? Yes No Remove vote | Add a comment
- Squidi, February 22, 2008 Baf's GuideMore of a short story than a game, you play someone in search of a mysterious thorn bush that has an obscure religious significance. Puzzles are almost non-existent; the main exception is the need to ask the NPCs about specific topics in order for the plot to continue. But after you've found the thorn bush and learned what it does, you may wish you hadn't. You'll have a choice to make, and only you can decide if you made the right decision. Note: this game was originally written in Adrift for the Davidw's Minicomp 2003, and later ported to Inform. I've only played the Inform version. -- David Welbourn
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