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Code 7 Prologue

by Kevin Glaap and Zein Okko

Part of Code 7
Science Fiction

Web Site

(based on 2 ratings)
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About the Story

Code 7 is the idea of a modern text adventure by german game design students Kevin Glaap and Zein Okko. It combines the text adventure genre with cinematic fully-voiced storytelling. You have to play to it to understand how well a text adventure can feel in 2015.

You wake up on an abandoned space station that you and your partner wanted to investigate. After an incident you both get separated and now you have to navigate your partner to your location. You do that by hacking systems and extracting information.
On the way you face some dark story twists that make you question your identity.

This is the prologue of the story, which is basically a demo on the techniques they want to use to modernize the text adventure genre and already got accepted on Steam Greenlight. The team is currently working on five longer episodes with more freedom and professional voice actors that they'll start releasing next year commercially.

Witness the story of Alex and Sam, who are on a mission to fi..

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Hello, is anybody reading this?! Hello? We need help... please, you have to..

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Game Details


Nominee, Most Amazing Game - A Maze Berlin 2015

Editorial Reviews

Rock Paper Shotgun
Freeware Garden: Code 7
Text adventures, interactive fiction if you will, does not have to look plain. I know, itís the words and, in certain cases, the puzzles that count, but it really canít hurt if a texty game looks as lovely as Code 7 and its intelligent, elegant interface do.
See the full review

Alpha Beta Gamer
Code 7 Ė Student Project Download
Text adventures are wonderful when done well, but their very nature makes them feel a little archaic at times. Not so with Code 7, this is a true evolution of the text adventure, with intelligent use of the interface, excellent voice acting and a surprisingly dark storyline.
See the full review


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Code 7 Prologue on IFDB


The following polls include votes for Code 7 Prologue:

Modern Text Adventures by glaap
As I'm currently working on a game that tries to modernize the text adventure genre in a way that it gets closer to movies while still maintaining the idea that you just have a text interface, i'd like to do research on the most...

This is version 9 of this page, edited by Cerfeuil on 11 February 2024 at 7:29am. - View Update History - Edit This Page - Add a News Item - Delete This Page