This game had extensive strong profanity, so I ran it on a backup browser I have with a filter rather than skip it altogether.
This game is choice-based and has a recurring inventory mechanic where you can put different objects into your backpack. Your backpack has a grid with a fixed number of spaces and you can try to fit different objects into those spaces. Some are huge, others are tiny.
In the story, you are a rage-filled fast food worker who gets fired. Everyone hates you and makes you feel like a loser, which you might be, depending on your choices. You get taken through a portal to a new world, though, with a new chance to start over. You have a couple of chances to bring things back and forth.
The characterizations in the game are clear and strong, and the writing does a good job of conveying a constant sense of your life being on the verge of collapse. There is a married character that hits on you (as a (Spoiler - click to show)proxy) which was appropriately disturbing and weird, fitting the setting.
Then, it kind of ends mid-story beat, promising possible future sequels right when we are about to get answers.
So, it would be fun to see what happens next. I liked the backpack system.