This is a short old-school puzzle-based escape game. The descriptions are minimal, and there is no story to speak of, except the story implied by the items in – and missing from – your inventory. The puzzles all make sense, and are not too difficult. There are a few minor ‘guess the verb’ situations, where the game could have been more understanding, but this is not a big problem, and is easily solved by rephrasing. A simple and short game, that, because of the minimal descriptions and few objects and rooms, perhaps might work well as an introduction to puzzle-based IF.