External Links

Play on itch.io
Play this game in your Web browser.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to external links
All updates to this page

I’m the Echo when You call

by PDRRook


Web Site

No reviews yet - be the first

About the Story

I’m the Echo when You call is my submission to the non-ranked Interact-If 2022 Game Jam. The theme is “Red Herring”. 

You are a Liminari - a scholar who has committed sacrilege by pursuing forbidden knowledge in hopes of evolving into an Old One, a being who can break itself out of the curse of the ouroboros, become a master of its own life and death; a god.

During one of your solitary voyages into the Great Nothing, you encounter a rare phenomenon - a dying soul, struggling to rally its last moments. 

Will you watch it die, or will you feed it enough of your vitae to see it restored? How will the encounter change you? If at all.

The plot is told in a series of scenes inspired by diaries or journals that depict an expedition or research of some kind.
An indirect sequel, When You Call:Reprise can be downloaded [here].
Setting: dark fantasy, romance
Warning: body horror (mentions of rituals involving blood and mutilation, self-inflicted injuries, human sacrifice. (MC’s current body is that of an undead - details mostly undetermined, up to the player), descriptions of death and violence, religious themes (MC doesn't follow a god, though gods do exist, not as deities that rule over humanity but separate beings (think eldritch horrors style), possible depersonalization and derealization.

Rating: 17+
If you experience any issues with the web build (such as blurry screen, laggy music) please try using a different browser or download the file.

soon-to-be-god MC (customizable name, pronouns, background), 
an undead (?) companion (gender selectable) who is influenced by your choices and who influences MC’s future in turn,
 18.000 words in total, approximately half an hour per single playthrough (for the average reader), 6 possible endings.

Either foolishly brave or simply desperate, the soul that followed from to the edge of the Great Nothing seems less like a mongrel holding onto its last tread of survival and more like a knowledge-hungry scholar. 
Though (temporarily) lacking a corporeal body, the soul doesn’t lack in personality. The unexpected disruption sure does keep you on your toes, shattering - though not hindering - your pursuit of godhood. 

Why does the soul keep lingering around you, you have no idea... but as anything in the universe, it has to have a reason. At any rate, the insight provided quickly becomes invaluable to your research. Who knows, maybe the last step to breaking the last circle is closer than you think?
Playlist [ECHO]

Engine: [Ren'Py by Tom Rothamel]Writing, GUI, coding, art: [PDRRook]  

[Twitter] [Tumblr] Proofreaders/editors: [Steph 'Jeneara' M]
Beta players: [berbicacho, Meira]
Fonts, Free for Personal and Commercial Use: 
[Catharsis Requiem]
[RM Almanack]

Game Details


- View the most common tags (What's a tag?)

(Log in to add your own tags)
Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):

This is version 1 of this page, edited by autumnc on 2 February 2023 at 1:01am. - View Update History - Edit This Page - Add a News Item - Delete This Page