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About the Story
One minute you're at your office worrying about your finances and the next you're face to face with Merlin the wizard of Camelot. If you help him protect Queen Guinevere, he'll help you get back to your own time, and reward you too.
30th Place - 17th Annual Interactive Fiction Competition (2011)
We're in Wacky No Fourth Wall Land; the narrator speaks directly to us, reference jokes take physical form and march into the game. The basic framing is Summoned By Wacky Wizard, a trope I loathe with a scorching intensity. The Merlin character is lifted unrepentantly from The Sword in the Stone, and similar liftings happen every five minutes. This would be more acceptable if it were funnier; the style of humour is generally of the Inept Hero Slapstick variety, which is not trivial to do well.
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Number of Reviews: 1
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This game has you going to Camelot to help Guinevere.
The plot is a bit and thin, and the ADRIFT parser is as weak as ever.
But the game is fairly detailed, and a lot of thought has gone into it.
The main weird thing is that wearing a ring is important to the story, but it always slips off your finger. Also, Hagrid makes an appearance in the game, talking about Dumbledore.
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This is version 6 of this page, edited by Duffadash on 11 December 2020 at 5:15am. - View Update History - Edit This Page - Add a News Item