This is the 11th in a series of games based on the entities from the Magnus Archives Podcast. This one focuses on The Lonely, or the fear of being abandoned or all by yourself.
This short Twine game opens a bit slowly. You are sent to decommission a fire tower in a US national park. With no one around, you can at least take comfort in another nearby firetower and its inhabitant that signals you.
Things pick up a little bit later.
While I think this one doesn't really evoke much fear in me, compared to the others, I think its twists and the overall writing is strong. It has also the most action I've seen so far in the second, 'worldbuilding' part.