“Ananachronist,” is unabashedly a puzzle game. From the readme, “Ananachronist is a single puzzle (and pretty much everything else has been sacrificed for its sake).”
If you’ve read my reviews, you know that I prefer IF that is more story oriented. (In fact as I judge the 2008 Competition, I’m sorely tempted to bypass this game. However, that would not be fair to the author of the game.)
Note: This entry is not without bugs. When trying to unlock several doors I received an error.
>unlock door
*** Run-time problem P11: Although the CO door is allowed to have the property "matching key", no value was ever given, so it can't now be used.
[The noun] requires a key]
In another instance, when I typed “open door,” nothing appeared to happen, another command prompt simply came up. When I typed “open door” again, the response was, “That’s already open.”
Even if the game is winnable in this state, it is not worth the time to find out. I appreciate that it takes a great deal of effort to create a game. I would encourage those who cannot make their games reasonably bug free by the release date should withhold their games and publish them when they are in a reasonably playable state.