Note: This review is based on the choicescript release.
The Ascot gives you two choices, yes and no. Well… there’s always a third choice, but I’ll leave it to you to find out what it does.
The story is largely linear if it doesn’t lead you to a game over or retry. There isn’t much of a plot, although the final boss and the method to defeat it was somewhat amusing. To get to the best end, you will need to select the correct yes and no options to bring you there. Still, even with failed attempts and all, this shouldn’t take more than fifteen minutes or so to complete.
I’m not sure how this felt as a parser game, but as a choice game, it feels limiting. You’d probably want to take out the final boss for some laughs and try to resist the Call To Adventure for more laughs, but otherwise, that’s all I can say.