Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
I started working on Compass in 2013 and finished around four years later. Despite this, it is very small and takes only a few minutes to experience. It has an unusual interactive structure and abstract, non-linear subject matter. Approximately two people have ever played it, but they both thought it was pretty cool.