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1 of 1 people found the following review helpful:
A strategy game with multiple paths to victory and endings, April 10, 2016

I should say upfront that I probably missed some important subtext in this game, because it just seems like a straight-up resource management game in a porpentine world.

You try to obtain enough currency (in the form of Vespine shards) to keep a crying Eye Moon from flooding your villages. You can hire mercenaries to destroy tears, gamble to get more cash, fire a cannon, or build a boat. The boat is a reasonable way to beat the game.

There are several npcs, including one who tries to worm their way into your life.

Overall, it's an amusing diversion. It is polished and descriptive, but I did not find it emotionally compelling. I enjoyed the sim aspects, and I could see myself playing again.

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