PC Eamon Museum for Windows *PC Eamon Museum contains several playable adventures including "The Castle of Count Fuey".
Windows Application (Windows 7 and later)
PC Eamon Museum for Mac OS X *PC Eamon Museum contains several playable adventures including "The Castle of Count Fuey".
Mac OS X Application
PC Eamon Museum for Linux *PC Eamon Museum contains several playable adventures including "The Castle of Count Fuey".
edos3079.dsk.gzThis game requires an interpreter program - refer to the game's documentation for details. (Compressed with gzip. Free unpacking tools are available for most systems.)
EDOS3079.SDKThis game requires an interpreter program - refer to the game's documentation for details. * Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.
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About the Story
Baron Hador had thought that there was something odd about the man who had collapsed in front of his castle. But, being the kind soul that he is, he took the man into his castle to spend the night.
The next morning it struck him-- The man looked a great deal like Jeeves, the butler of Count Fuey. No one trusted the renegade Count or any of his men.
The Baron ran into his guest room to evict the man, but he was too late. The man was gone, and a quick search of the castle showed that gone too were certain private papers of the Baron's, the crest which signified the Baron's right to rule, and his daughter Tanya!
The Baron has asked you to recover the stolen items and rescue his young daughter. Knowing a little bit of magic, he will teleport you inside the castle where you can search. He waved a small rod and a thick smoke engulfed you...
This adventure is part of the Eamon universe. Like all Eamon adventures, it is an RPG-style game, mostly using a two-word parser. Because Eamon is a modular system, you may bring a character and equipment from other adventures into this one.
This is one of Brown's best Eamons. It is not a complex play, but is simple like most early Eamons were. But the time gimmick greatly heightens the tension. Every move gives you the time elapsed, and I found myself trying to plan how to shave seconds and minutes from my search.
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This is version 5 of this page, edited by Denk
on 22 December 2019 at 1:16pm.
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