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"A large-scale adventure game with 400 locations, each one depicted in high-resolution graphics and text. The program features a sophisticated multi-statement language interpreter which enables you to communicate using ordinary English sentences, and also to speak to the various characters you will encounter during your travels.
"The Rainbow Crystal, which has protected the people of Zaloria for many years, has been struck by a mysterious bolt of lightning and shattered into seven pieces. You have been chosen by the Elders of Zaloria to seek out the seven coloured crystals and find a way to re-create the Rainbow Crystal and restore peace to the Free Lands."
The Lost Crystal was published by Epic Adventures for the BBC Micro/Electron.
Electron User Magazine, via 8bs.com
Superb Adventure
THE LOST CRYSTAL has been more than two years in the making and supposed release dates have come and gone. However, the wait was worth it. This is one of the best text adventures I have ever seen.
My only criticism of the game is that the colours are sometimes a little garish. The puzzles are, on the whole, logical and typical of the Epic style of construction. The most important character in the game - besides yourself - is the Miller, who demands sympathy and affection. I adored his comments at various stages of the game and his muscular help is required on more than one occasion.
This is a rare adventure which has a lot to offer the beginner and expert. A whole new experience which must be savoured and an adventure which I wholeheartedly recommend.
Presentation ................... 10
Atmosphere ..................... 10
Frustration Factor .............. 9
Value for money ................ 10
Overall ........................ 10
See the full review
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I grew up playing IF on the Acorn Electron, and later the BBC Master Compact. My aim here is to create a complete list of all the games that were in my collection back in the 8-bit era. It is not a Recommended List as such. Most of the...
Games with NPCs that tag along by Ghalev
List here any games that feature a (preferably memorable!) "sidekick" character - an NPC who follows the viewpoint character around for most or all of the game, as per Floyd in Planetfall or Trent/Tiffany in Leather Goddesses of Phobos.