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Language: English (en)
Current Version: 1.1
Development System: TADS 2
Baf's Guide ID: 309
A remake of an old X-Trek game "A Night with Troi". You are on date with Commander Deanna Troi, and just have to... uhm... make love to her, and enjoy yourself. It's not a traditional text adventure, so that there aren't any puzzles in the usual sense of this word; however, the author implemented objects that might be interesting to play with, and to find out how they could be involved in your activities with Deanna, so that you'd probably need to strain your brains from time to time when playing this game. The whole thing is done with great care, and has lots of various responses to your actions. The only NPC (Deanna) is animated much better than characters are in most pornographic games; in fact, she seems almost like a real person (given the context of the game). All in all, this work is a pretty good specimen of the genre.
-- Valentine Kopteltsev
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... assuming you have a thing for Deanna Troi from Star Trek: The Next Generation.
you're dropped into the uniform of William T. Riker and the quarters of Deanna Troi. (it's not clear whether this is happening before NextGen or after Star Trek: Insurrection, because they were never a couple during the series' actual run.) within very short order, you will also be dropping said uniform and, ah, initiating docking procedures, so to speak.
the main thing that distinguishes Deanna from other works of adult IF is that it gives Deanna agency and active participation. most works of AIF present one's prospective partners with all the detail and implementation depth of the wrench in Zork I: the item is there for a purpose, it doesn't particularly matter what it looks like, and until you start applying verbs to it it's not going to do anything, either.
in other words, this feels like a sexual fantasy, while most AIF feels, at best, like a still photograph.
now, i did still have trouble with it, but that's probably because i'm not personally well-versed in how to use the implement Commander Riker will be relying on. but it was still fun reading the dialogue, which rings remarkably true, and exploring the various Trekkian room features.
i'm still not sure parser is the best way to go with AIF -- it's always going to be somewhat on rails, and using Twine would save the player some verb guessing and the like. but honestly, this is a short erotic story where no one's being manipulated or taken advantage of and two consenting people get their nookie on. that's worth celebrating.
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