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About the Story
Nausea Quest is a choose your path adventure game on Bogleech.com made with Twine. The protagonist wakes up in an endless darkness and is greeted by Milburn, the magboil, who seeks assistance in saving his sister, Morag. On each page you have several options you can choose from. There is just one path to win and many ways to fail.
You don't know where you are. You don't know how you got here. All you know is a persistent, smothering BLACKNESS that feels at once claustrophobic and terrifyingly VAST.
A companion piece to Bogleech's Don't Get Spooked!, featuring the lovely creatures known as magboils, though they aren't named in the story. Much shorter and more lightly implemented than Don't Get Spooked!, but still a good example of Bog's creepy-charming style. You find yourself in a strange, dark place, accosted by a pale Gollum-like creature with maggots in its eyes. Will you help it or kill it?
There's only one good ending, but several interesting ways to die. And as expected for Bog, there are images on every page showing you the magboil in its, ahem, beauty. (Though I've seen so many of these creatures in Bog's other works that I've grown to like them. I even think they're cute.) The game is nothing special, but it has the right blend of surrealism and horror, leaving enough ambiguous for your imagination to make up the rest.
Playtime: ~5min, more if you want to find all the different endings.
Fun fact: Magboils are part of Bog's original setting, based on, of all things, a set of shifty bootleg plastic toys from a Chinese wholesale market. (This page on his site has more on their origin, and it's just as funny as his other articles. Highlight: Again, the mouth is one of the most endearing features. In Milburn's case, little more than a depression in his bulbous visage, grown over with a membrane of skin. As bloated insect larvae twist and roll in the juices that were once his brain, Milburn can only scream silently behind a prison of his own flesh, filling me with a sense of nostalgia for early childhood.)
|metrolith, by Porpentine|
Average member rating: (14 ratings)
I made this in a day for BIG TRASHY TWINE JAM. This is a micro-story generating CYOA inspired by Zdzisław Beksiński, about a traveler coming to a massive stone ruin. The selection of travelers you can pick from is different each time.
|Lid Astray, by Avery Hiebert and Ryan Samman|
Average member rating: (4 ratings)
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|Gestures Towards Divinity, by Charm Cochran|
Average member rating: (8 ratings)
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