Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
Eric's Gift - A short interactive story about painting the future.
16th Place - 8th Annual Interactive Fiction Competition (2002)
In sum, this is a well-implemented piece of puzzleless IF with an interesting story. It doesn't break extensive new technical ground, as it mostly relies (with fairly good results) on techniques that have been developed in other puzzle-free works over the past few years; its conversational system does have some subtle refinements that are worth looking at, though.
-- Mike Roberts
See the full review
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Although its writing and coding was competent, the logical flaws, awkward emotion, and frustrating design make Eric's Gift one that I won't be keeping.
See the full review
|Average Rating: |
Number of Reviews: 2
Write a review
This was the first TADS 3 game entered into IFComp.
You are someone in the future who meets a woman at night, knowing she would be there.
You then have a flashback to how you got to that point.
I had trouble guessing one of the very first commands (pointed out in David Welbourn's walkthrough).
It's a fun game, but learning more about it is what makes it enjoyable.
Eric's Gift is a linear and rather stilted example of interactive fiction. The mood it presents is faintly wistful, but too tranquil to inspire much interaction. I suppose that works after a fashion, but what interaction is required is cryptic and not well-clued. As a result you must guess the verb repeatedly or examine everything to progress to the next scene. Not even the inline hint system prevents frustration.
If you enjoyed Eric's Gift...
Related GamesPeople who like Eric's Gift also gave high ratings to these games:
|Everybody Dies, by Jim Munroe|
Average member rating: (92 ratings)
It starts with a metalhead, Graham, realizing that throwing that shopping cart over the bridge was not the great idea he thought it was. Even if it did get him out of washroom duty at Cost Cutters. Illustrated by Michael Cho. Took third...
|Braincase, by Dan Lance|
Average member rating: (5 ratings)
You are a forensic contractor tasked with going through a person's memory implant to solve a crime.
|Alice Aforethought, by Hanon Ondricek|
Average member rating: (6 ratings)
I need your help. I mean, you're the one who is supposed to talk me out of things before I do anything stupid. Time has stopped moving, and that might turn out to have been my fault. I didn't mean to do it. You must believe me. I'll...
This is version 4 of this page, edited by David Welbourn on 4 October 2016 at 2:00am. - View Update History - Edit This Page - Add a News Item