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Only you have the will to resist and thus save the world from the terrible power of 'The Mindbender'.
Crash
"The author has taken a risk with this adventure of kicking it straight off without an introduction. Still it is called Mindbender, so a little mental effort solves the problem and leads into to one of the most convoluted, entertaining adventures I have played in a while. The atmosphere is quite different from that of Africa Gardens, but it really works. Locations are easily moved between with a little care and thought, and this game does not suffer from a lack of things to do or places to get to. It effortlessly conveys the idea of using a lift (there are lots) with a sequence which tells you, the doors close... the doors open, and then tells you where you are. Like a good novel the action descriptions are to the point and very sudden. I was thrilled by the way I got out of the cell and past the first guard! Mindbender should provide hours of fun before the quest is solved, and at first it’s fun simply to explore and see the satirical use to which so many familiar things have been put. Excellent."
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