Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
Return to the battlefield as a gentleman-officer of the Royal Tierran Army in a rich, low-fantasy world where gunpowder and magic rule the battlefield. Keep your men alive, or sacrifice them in your bid for power and riches. Befriend, betray, or even court nobles, rogues, and spies. Play the role of a gallant hero, or a self-serving scoundrel through 440 000 words of combat, intrigue, and romance.
For six years, the Unified Kingdom of Tierra and the League of Antar have been locked in a bloody struggle for dominance. Tierra is losing: her armies are beaten, her greatest general lies dead, and her coffers are empty. Her untested king pins his hopes on a bold new plan to end the war once and for all, but it must be the officers and men of the Royal Tierran Army who must fight and bleed and die to see it to fruition.
And even then, they may find that victory may come at too high of a price.
| Average Rating: Number of Reviews Written by IFDB Members: 1 |
This is the series I didn't know I needed. I never was a big 'military' guy outside of a book I read as a kid called "Arms and Armor" that had pictures of English, well, arms and armor throughout history; I used to use it to look up what weapons in D&D manuals and David Eddings books looked like (like Lochaber Axes).
But I always thought things like rank and chain of command were interesting. One of my closer coworkers is a marine veteran and talks about things in the military a lot, and my ex-wife's grandfather was a lieutenant colonel when he died, which I found out is what most officers retire at.
This game really helped explain everything a lot. Now I know that doesn't sound like a resounding endorsement, but one thing I like about really peak media is how it teaches you something about the world or makes you think that it's teaching you about something (a non-real example would be like Mistborn's system; a more realistic example would be Moby Dick, which I enjoy quite a bit). This game made me feel like I really was an officer, climbing up the ranks.
It is a continuation of the last game in the series. You engage in a series of serious battles, and can gain temporary authority even up to lieutenant colonel. There are two main branches, and competent women make a significant appearance (unfortunately, my character, while interested in the spy woman, failed to make a good impression on her, to the point that she hated me).
I was dismayed to import my character from the first game only to be essentially told "Your character will fail. Make a new one." I appreciated the warning though. And it's not wrong; I had made an uncharismatic, boneheaded soldier who mastered individual warfare.
Once again I died at the end; once again I didn't mind due to the save and the realistic circumstances (many battles are lost due to random chance or poor decisions).
I'm looking forward to the next game. I heard the fourth game is on ice, and read the authors's Jan 2025 post about it, which puts a lot of things into more clear context. I definitely wish him the best!
The art for this series has been fun so far as well.
Heli's favourite games by Heli N.
Inspired by manonamora's own idea, this list will contain my favourite games until now and will be updated in a regular basis.
Historical Game Recs by Heli N.
The list is going to be updated with even more games as I play and review games I find from the IFDB archive.