The game here is a cutesy piece about finding rabbits and feeding them carrots. It takes maybe five minutes to play. Probably the most interesting thing about it is the way it has tutorial commentary folded in with the gameplay, an approach that might work for other larger and more serious games (especially if the tutorial comments could be turned off).
As the title suggests, there was originally going to be a hidden mode in the game that would spew nastiness of some sort. Instead the game now comes with an essay about why open source is important for games that are going to be assigned for classroom use, so that teachers can be sure they're not giving their students something that might be triggered into showing inappropriate content.
I can see the concern, but am not completely convinced that this is practical. Unless the teacher is not only going to read and understand the source but recompile the game himself, he can't be absolutely certain that the compiled version he's given was actually generated by the same source code.
(For that matter, I find myself wondering whether this is an elaborate double-bluff on Victor's part and there *is* a further hidden mode to the game, and the included source code is truncated from what he actually compiled. If so, I didn't find it.)
So some amount of trust is probably required somewhere along the line, either in the author himself or in the community that has provided feedback about the game file.
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