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Untitled Nopperabou Game

by Stewart C Baker profile

Horror
2019

Web Site

(based on 2 ratings)
2 reviews

About the Story

A spooky homage to Untitled Goose Game set in 1700s Japan, created for Ectocomp 2019.


It's a beautiful night in the village. You're a faceless ghost.


Game Details

Language: English (en)
First Publication Date: October 30, 2019
Current Version: Unknown
License: Creative Commons
Development System: Twine
Forgiveness Rating: Merciful
IFID: 26874F16-95F5-4495-A12A-267C52CDE447
TUID: 759fimuu48y5lyel

Awards

2nd Place, Le Grand Guignol - ECTOCOMP 2019

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Member Reviews

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Number of Reviews: 2
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1 of 1 people found the following review helpful:
A clever ghost game with good Twine programming, November 20, 2019
by MathBrush
Related reviews: 15-30 minutes

This is the kind of thing I really like to see in Ectocomp: an experiment that stretches the boundaries of IF in interesting ways.

In this game, you play a Japanese ghost who frightens people by removing its face. There is an expansive map with different locations to visit and numerous NPCs.

What is clever here (and which I like) is that you have a to-do list you can visit at any time that tells you what your next steps are (without telling you how to accomplish them) and gives hints of what else lies in the game (with obfuscated 'Bonus' achievements).

It also includes a text-entry puzzle, which seems to be case-dependent (since an answer I tried with lowercase turned out to be the right answer when written in uppercase). The game does provide progressive hints, though.

I think the concepts in this game are interesting and worth trying out in a larger Twine game.


0 of 1 people found the following review helpful:
Haunt a 1700s Japanese village, November 25, 2019

Polished, light Twine game with a world model, a take-off of Untitled Goose Game, except you're a Japanese ghost haunting a town. The town is filled in quite well, and the setting is novel. Enjoyed it, though some of the encounters in the middle started feeling similar. There's only one real puzzle (the rest of the game is mostly looking for the next person to scare), and I quite liked that puzzle, but it was maybe a bit stringent. But enjoyable, liked the premise.


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This is version 1 of this page, edited by Stewart C Baker on 4 November 2019 at 5:02pm. - View Update History - Edit This Page - Add a News Item