A short and sweet game detailing a fictionalised trip to the Hubbard glacier, based on Emily Short's Disenchantment Bay example from Inform 7's docs.
The central puzzle is still the same but it has been fleshed out with all kinds of little environmental details to help bring the scene to life. Including some extra dialogue from the Captain. And a few general improvements to make the game easier to play.
I do wish that the characterisation had been taken further, and the dialogue a bit more polished before release, but I recognise the author was working under very limited time constraints. (Spoiler - click to show)And I did laugh at the Captain's silly joke about Titanic.
The real star of the show is actually the glacier itself. Which now feels much more vibrant than in the original piece. It's a constant presence as you move around the ship.
(Spoiler - click to show)There's also a fun new twist at the end which, while easily resolved, does add excitement to what is, essentially, a relaxed slice-of-life game.
All in all, a nice little 20-minute diversion.