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About the StoryThe final version of my entry in the 26th 48 hour ludum dare.
The theme is minimalism.
A mystery puzzle game set aboard a peculiar flying monolith.
I hope you enjoy my game. Game Details |
| Average Rating: ![]() Number of Reviews: 1 Write a review |
All in all a very good game with a tight story, probably influenced by the Matrix movies. Considering the short time in which it was assembled we can overlook missing implementations and little inaccuracies (there should not be the possibility to drop a tattoo, for instance). Regarding the fact that Quest was used for creating this game, I instantly tried the "use a on/with b" command when I did not find the required synthax, and mostly it turned out to be what the program was waiting for (as opposed to Inform, Quest contains "use" as a standard verb). For instance, in a certain situation I was unable to put one thing into a container, but instead could use it on the latter; or I could not enter a certain device, but use it instead.
The game contains two endings and I discovered the bad one first -- the game then mentions that there is a better ending and suggests further investigation, so replay is encouraged.
The puzzles are quite logic and once you get accustomed to the "use a on/with b" command, you can easily make progress. I recommend this game to everyone who likes a short science fiction story and does not back off from the mechanics (which sometimes may appear unusual to many gamers).
Dual Transform, by Andrew Plotkin Average member rating: ![]() This game takes place in a single room — but not always the same one. The room contains just one item, but again, there's more to it than that. Experiment and enjoy. |
9:05, by Adam Cadre Average member rating: ![]() The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad. The phone rings. |
Back to the Future: Marty Quest, by George Gipe, Ryan North and Hulk Handsome Average member rating: ![]() You are Marty McFly, 80s teen! You are stuck in a detention room after school. You need to escape the room otherwise you can’t play in your band for tryouts tonight! The YMCA is counting on you! Inspired by a blog post by Ryan North,... |