Piracy 2.0

by Sean Huxter profile

2008
Science Fiction
Inform 6

Go to the game's main page

Review

3 of 3 people found the following review helpful:
An unusually nonlinear old-school game about fighting pirates, February 3, 2016

You play a captain whose ship has been conquered by pirates, and yourself thrown in the brig.

After a brief, linear opening sequence, the game opens up into a large map, on a ship (the feelies include a diagram of the ship). Random encounters happen, but I saw no timers at work. You have a dozen or more options for overcoming the Pirates, and you can basically select completely different routes each time.

I wasn't completely into the game, so after exploring every room and checking things out, I went to the walkthrough for one possible solution (of which there are many). I enjoyed it. This is a game requiring a lot of exploration and experimentation if you want to solve it on your own.

I recommend the beginning to everyone, and then that you decide on your own if you want to continue.

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