This game presents a muddled and incorrect theological perspective, that isn't particularly illuminating or enlightening. This leads to the only flaws in an otherwise well-written and engaging experience.
The shoddy theology makes it hard to recognize your choices as such, but the game makes great use of your choices, so it is frustrating that the developers limited understanding of Christian theology provides some inconsistent and illogical implementation. I recommend saving and using restore/undo as needed.
The actual mechanics of this game are fairly brilliant, and the writing is excellent. There are a few minor bugs (characters aware of events that haven't happened yet), but you can avoid them--and improve the overall experience--by restricting yourself to using "talk to character" instead of the more open-ended "ask".
Some of the puzzles are quite clever, and almost all of them involve multiple outcomes. Keep this in mind as you play; you are not restricted to the most obvious solutions. In this, the game does get closer to a proper Christian theology, although it still misunderstands the significance of this decision.
I enjoyed this game quite a bit and think it is well-done. Yes, there is some unsettling imagery, but I would rate it as "less disturbing than CSI".
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It's fine if you dislike its theology (everyone is entitled to their own opinion) but just know that the point of the game is what you're saying is the mistake in the game.