To Hell in a Hamper
by J. J. Guest profile
I'm not a huge fan of one-room games, but, as others have noted, this game turns what is normally an artificial limitation into a natural extension of the premise.
The start of the game is, aside from its unusually long length, a textbook example of how to provide immersion, orientation, and urgency all in one go: The initial diary entries set the humorous tone and sketch the broad outlines of the main characters' personalities, the problem to be overcome by the player is both clear and logical, and the first steps on the path to winning are almost immediately apparent.
Most importantly, this game was fun! The mounting tension had me both typing and reading faster as the game progressed, with just enough comic relief thrown in to keep me grinning.
Though I did find some bugs, they were not enough to seriously impact the playing experience. Definitely worth checking out if you've missed it so far.