Distress

by Mike Snyder profile

Space Exploration
2005

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Number of Reviews: 4
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SPAG

[...] the game is tiny -- slightly more than ten rooms, most of which you run by in a rush, but it manages to unwind an intricate plot with an ending, which manages both to be immensely satisfying and to neatly tie up all loose ends. And it's not too wordy, either -- but the reticent descriptions are just long enough to create a truly creepy atmosphere. The puzzles also are set up with a minimum of items to manipulate, yet they are both challenging and logical.
-- Valentine Kopteltsev

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