Pathway to Destruction

by Richard Otter

Science Fiction
2005

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Number of Ratings: 6
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1-6 of 6


- Harry Coburn (Atlanta, GA), June 20, 2018

- Cory Roush (Ohio), July 19, 2017

- OtisTDog, April 24, 2010

6 of 7 people found the following review helpful:
Reviewing the Inform z-code remake..., May 11, 2008

An experiment went wrong... society has crumbled... figure out what happened by collecting some conveniently scattered objects from around the world map! Its an age-old formula for text adventures (see e.g. GLOWGRASS) as it means no NPCs so no pesky mimesis-breaking "I dont know anything about that" type conversations. Add some occasional clumsy writing, and at least one moment of undirected wandering, and you have a potential recipe for tedium... but luckily there is enough evocative imagery (a city skyline described as "a row of sharp, jagged teeth") and fun puzzle-based gameplay (with hints) that it will keep you playing to the end. Credit to the author for daring to break away from his ADRIFT comfort zone (this review is for the full rewrite of his ADRIFT game in Inform) - I look forward to his future z-code efforts.


0 of 3 people found the following review helpful:
Interesting Sci-fi Game, March 22, 2008
by Jim Turner (Ireland)

This is a sci-fi game set in the future. I found the game very interesting if a little hard at times.


- Corey Arnett (British Columbia, Canada), October 19, 2007


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