by Riyadth


Web Site

Go to the game's main page

Member Reviews

Number of Reviews: 3
Write a review

1 of 1 people found the following review helpful:
Man-shaped mushrooms make me maniacal, November 11, 2022
by MathBrush
Related reviews: less than 15 minutes

This is a relatively brief twine game with three endings, two bad and one good.

The idea is that global warming exposed a layer of mycelium all over Antarctica that is sentient. Scientists made super-soldiers out of it by using genetics to create human-shaped versions of the very strong mushroom material. But these mushrooms tend to cannibalize each other, so to stave off their desires, humans volunteer to be companions that the mushrooms can drink the blood of every now and then.

You volunteer to be this companion, and have to fill out some intake forms and get acquainted with the area before meeting your future companion.

The game does a good job of expressing the alienness and horror of the creatures, but I'm not sure it presents as strong of a picture of the protagonist, whose motives and actions didn't always seem connected to each other or to my desires. Overall, the styling was nice and I enjoyed the ending I reached.

Comments on this review

Previous | << 1 >> | Next

riyadth-here, November 16, 2022 - Reply
Hello, thank you so much for your comment.

Do you mind elaborating how the actions + choices of the protag doesn't match with who they are as a character?

Also: I didn't even realize there was a page for the game until yesterday! Thank you for making it.
MathBrush, November 16, 2022 - Reply
For me, it was mostly peaceful interactions with the mushroom guy that I was missing. I came into the job knowing that they were bloodsucking aliens, and were going to suck my blood, but the character freaked out. I think it would make more sense if they were forced into the job and trying to flee it from beginning or if they had a chance to try more peaceful and accepting stuff at the end. As an author, you can do anything you want, I just wish I had a chance to pick how my character thought and felt instead of being forced to be scared/angry.
Previous | << 1 >> | Next