Gris et Jaune

by Jason Devlin

2010
Religious
Inform 6

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Review

2 of 2 people found the following review helpful:
Excellent after-death story with strong opening and some obscure puzzles, February 3, 2016

FIrst and foremost, this story is (in my opinion) in the top tier of all interaction fiction stories. The author has done an excellent job of painting a world, people, and a mystical system that draws you in.

Some of the fun in the game is figuring out what is going on, so I won't go into too many details. Suffice it to say that this game uses a setting that is rare in interactive fiction, and seems to be based off of extensive research.

I played without a walkthrough through the opening section, which most reviewers agree is an incredible part of any game. Then the game opens up and dumps you in the middle of nowhere. I had fun exploring for a while, and picked up a few tricks. I tried over the course of a couple days to see how far I could get, then turned to the walkthrough.

I'm glad I tried on my own first. The walkthrough works, but is confusing if you haven't tried the game on your own first (some actions get hinted later on).

The NPCs are amazing. Those taken from the author's research are vibrant and rich, with striking imagery. I will probably play this game again just for fun. Recommended, with a walkthrough, after an attempt.

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Wade Clarke, January 11, 2016 - Reply
I see this game never moved beyond its 1st version. That is a shame; I know there was talk that it would. The start blew me away, and then it really fell apart. I don't have much interest in seeing impossible-otherwise games through with walkthroughs, so I'll just preserve my IFComp memory of the game.
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