Trapped in a One-Room Dilly

by Laura Knauth

Science Fiction
1998

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Baf's Guide


An entertaining diversion--you're trapped in a room with a whole slew of complicated objects, and the goal is to get out. Demonstrates some of the possibilities of the one-room approach--there are quite a lot of puzzles, for instance, as objects turn out to have more and more complexities over the course of the game. It's not quite as elegant as it might be--the room feels like an overstuffed attic, crammed with gadgets and toys, and it's easy to lose things in the shuffle--but it's still nicely done. One amusing touch: a bookshelf filled with books with plots that explain the one-room premise (e.g., alien abduction, mad scientist, etc.).

-- Duncan Stevens

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