This game was written for the Neo Twiny Jam in 500 words or less.
It looks nice, with a black/off-white/gold color scheme.
It's a bit of a self-referential story, as you encounter a typewriter that is creating a world but is limited in the number of words it can use.
Unfortunately, it just feels cut short. That's literally what's happening in the game, but even if it's being pointed out it's still a little 'cut-off' at the ends, and could use a bit more of an ending. But that's just my opinion and not a fact.