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Everyone is dead. You are still alive. The Skull Lake Stalker might have a trick or two left up his sleeve. Will you survive the last reel of the movie?
Failbetter Games StoryNexus engine combines a choice-based adventure system with decks of drawn cards and statistics-building. It allows the creation of worlds which can include randomization, stat-grinding, percentage based challenges, real-time "living stories" which notify the player of events up to a week after they are triggered, and social actions shared with other players. Authors can create a short, focused narrative, or an expandable sprawling epic that will keep players involved for weeks and months on end.