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"Locked in a jail cell and sentenced to death. Can you survive this? Probably not." [--blurb from Competition Aught-Zero]
43rd Place - 6th Annual Interactive Fiction Competition (2000)
SynTax
Presently under the iron rule of Sheikh Rottan as-Salami and his Holy Guard units, the regime is rather hostile to foreigners and sure enough, you have been thrown into jail and sentenced to death as a spy. Now you must escape.
I would have liked a few more synonyms as I had a bit of trouble finding the right words to use and the NPCs wouldn't talk to me. It has a limited vocabulary which is a pity as it made the game frustrating to play. Worth a look though.
-- Dorothy Millard
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>INVENTORY - Paul O'Brian writes about interactive fiction
[E]very single year the comp has seen at least one "homebrewed" game -- that is, a game written without the aid of a major IF language such as Inform, TADS, or Hugo. And not one of those games, not one, has had a parser and model world to match that which comes automatically with the major IF languages. Some have had their own nifty features, to be sure, but the core of IF (and the biggest programming challenge as well) is the parser and model world. When that is lacking, the game is just not going to be good, no matter what else it has going for it. If you've guessed by now that Escape From Crulistan is no exception to this trend, congratulations.
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