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About the Story
Originally written on Cambridge University's "Phoenix" IBM mainframe computer as "Spycatcher". When released commercially by Topologika, it was renamed to "Spy Snatcher".
All the action takes place in and around The Zoo and there are only about 50 locations in all. Such a compact setting is however beneficial because a wealth of varied puzzles is set therein and, in the best traditions of espionage, you will find yourself hacking into a computer, cracking codes and secret writings, donning a disguise and, of course, figuring out all the clues you are given to name but a few. [...]
Unfortunately, the parser has not been updated either and is very restrictive, only recognising one or two word inputs. Hardly any synonyms are catered for and the usual abbreviations we have become used to - l for look, i for inventory, x for examine and z for wait - are similarly lacking. [...] Similarly, not being able to WAIT UNTIL a certain time in a game which, by its very nature, involves waiting around is little short of scandalous.
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