Note: This review was written during Spring Thing 2025, and originally posted in the intfiction forum on 7 April 2025.
This is an episodic Twine game about interviews, and the choices you can make during them, and how you are perceived.
Initially I was thrown by the opening, not what I expected. But then the story runs through a sequence of chapters, each with an original take on the idea of an interview, while also moving the plot and your character’s story forward.
It’s nicely done, and the player has choices about whether to deliberately shape how they are presented, or to give perhaps more honest and personal answers.
The later parts of the game are interesting and unexpected, in a way that totally surprised me. But also made me think.
At the very end you can see statistics about the overall pattern of your choices and achievements you unlocked.
Note the game has ambient music for much of it, but I found listening to this very distracting as I was trying to read the text on screen. So I turned my sound off.